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Task Force 747

Level Overview
TaskForce747 is a pure combat-focused Starfield level. The player fights alongside two AI teammates to defeat alien creatures and human pirates within a laboratory. The player can use up to eight different weapons in battle and can request supply support from teammates through dialogue. The mission is completed once all enemies are eliminated.
Final Top Down layout (Create by MIRO)

Top Down Layout of interior area and 1st floor of interior area

Design Goal
1.Provide Multiple Combat Styles

2.Provide and encourage players using optional Combat Support Rewards

3. Provide different NPC Interaction for Narrative Depth

Detail of Design
1. Provide varied Weapons for diverse playstyles:
为了鼓励玩家尝试不同的战斗偏好,我在引擎中自行客制化了一些武器,加装了不同的零部件,从而提供给玩家更多战术选择,同时在视觉上让武器看着更加战术,让玩家在扮演一个战术小队特种兵时更加身临其境,我也在关卡中提供了多种武器选择,包括:冲锋枪,手枪,霰弹枪,狙击枪,榴弹炮,加特林重机枪

Weapon List:
Gerendel (Tactical SMG)

简介:基础性冲锋枪,各属性较平均,改装后主要给新手用的主武器
改件:红点瞄具,(提高射击准度)
枪口止退器,(进一步降低后坐力)
战术握把,(提供更好的操控)
战术优势: 弹夹容量大,子弹多,重量轻,适合高机动走位并持续火力输出,适合新手使用
缺点: 子弹威力较低,对外星异形类敌人攻击较低
Orion G36 (Laser Sniper)

简介:发射激光的长距离武器,只能进行单发射击
改件:光学瞄准镜 (提高中远距离射击精度)
长枪管 (进一步提高射击精度)
稳定枪托(提供更好的操控)
战术优势: 能够精准有效进行中远程打击,对外星异形伤害高
缺点: 腰射攻击力低,开镜时间缓慢
Frag Grenade

简介:常见的投掷炸弹,基础伤害为 101
战术优势: 对范围内爆炸半径内的任何敌人造成重创物理伤害
缺点: 数量较少,重新投掷冷却时间较长
XM4501 (Tactical Pistol)

简介:战术副武器,用于自我防卫与刺杀
改件:红点瞄具,(提高射击准度)
消音器,(可在潜伏时无声杀害敌人)
镭射瞄准器,(提供更好的瞄准)
战术优势: 单发威力中等,可进行无声攻击
缺点: 弹夹容量小,射速慢,无法提供持续火力支出,从而无法应对大规模敌人
Breach (Shotgun)

简介:发射大口径霰弹
战术优势: 单发威力巨大,对人类和外星人敌人都威力巨大,
适合攻击大量近距离敌人
缺点: 弹夹容量小,有效射程近
Impact Grenade

简介:与任何表面或敌人碰撞时就会引爆,释放出强大的冲击波
战术优势: 可以对 敌人造成巨大的物理伤害并使其摇晃,对人类敌人优势较大
缺点: 数量较少,重新投掷冷却时间较长
Negotiator(Grenade Launcher)

简介:发射大威力榴弹的发射器
战术优势: 单发威力巨大,并带有爆炸范围,可对一群敌人造成较高伤害
缺点: 弹夹容量小,如果爆炸距离近会对玩家自身造成伤害
Micro Gun(Heavy Machine Gun)

简介:携带大量子弹的高射速机关枪
战术优势: 射速快,弹夹容量巨大,可快速击杀所有种类的敌人
缺点: 重量过重导致玩家使用时移动速度降低,并且每次启动时都有几秒时间冷却

2. Different Types of Enemies:
There are two major enemy categories in the level: robot enemies and human enemies, each encouraging different strategies.
Human Enemies:
• Pirate Assault: Highly mobile, using fast melee attacks to pressure players.
• Pirate Sniper: Slow-moving but has an extremely high mount of health, equipped with high-damage machine guns for sustained suppression.

Standard Combat Robots

Robot Dogs
Alien Enemies:
•Snipers: Engage from long distances, usually positioned behind cover.
• Riflemen: Use SMGs for mid-range combat and are equipped with jetpacks, allowing them to quickly traverse vertical spaces.
• Melee Fighters: Wield axes and aggressively charge the player for close-range attacks.
• Squad Leaders: Use shotguns and have high aggression and damage output in close range.

Cataxi Hunter

Cataxi Warrior

Grylloba Hunter

Terrormorph

3. Teammate Support
I made most enemies begin in patrol mode and will not attack the player unless provoked. I adjusted their perception distance to support stealth play which enemies only engage when the player is very close or opens fire.

Reward of stealth:

Messi
Messi
Messi

Neymar
Messi
Messi

Open World Design:
The Village:
At the beginning of the level, while passing through the town, Player can exploring this town.Talking to NPC and getting side quest.

Secret
Room
There are various buildings in the town that serve different purposes for the player to explore. During exploration, players can also choose to talk to nearby NPCs to gain additional information about the quest.

There are various buildings in the town that serve different purposes for the player to explore. During exploration, players can also choose to talk to nearby NPCs to gain additional information about the quest.



Gallary
Combat Screenshot




Level environment visual Screenshot





Future Planning
2.Provide and encourage players using optional Combat Support Rewards



TRAILER

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