One Night beside pond
Even in the dark, by the pond, listen carefully and feel the world with your voice

01
High Concept
This game has no graphics, only sound. Players will play the game with sound
02
PROJECT OVERVIEW
Basic Overview: This is a single player Indie Game for blind player
Genre: Indie Game,
Target Audience: Achievers,
Platform: PC ,ios/Android,


03
GAMEPLAY LOOP
This is the GamePlay Loop show how the Game system
04
Controls
Use Left Mouse or Right Mouse
to catch the insect or animal.


05
Narrative Introduction
On a dark summer evening, you come to the pond and want to catch a few bugs
06
Core Mechanic
The player judges whether the bug appears on the left or the right through the sound in the earphone. When the player hears the sound, he needs to click the mouse button in the corresponding direction immediately to catch the bug. Within the specified time, the more bugs the player catches, the more points they will get.

07
Game Play Video

08
About this Game
Thinking process:
Many changes have taken place in the world this year, so I want to make some games that can serve the society. Because of my poor eyesight since childhood, I have been wearing glasses since I was very young, and I have always been afraid of insomnia. So now, when I already have some skills in making games, I am thinking about whether I can develop a game for the blind, a game that can have an interactive and playable feel only through sound.
I was clueless at first, I have a friend who now works in an advertising agency when I told her I was going to make a game for the blind. She sent me a Volkswagen ad from a few years ago and said this video might help me. In this ad, Volkswagen hired a blind photographer to film their new car. The photographer said that he judged the texture of objects by touching and tapping. This inspired me, different sounds represent different textures, then these different sounds can also become elements and variables of the game. So I immediately thought of going to the park in summer to catch bugs when I was a kid. Different bugs make different sounds. That's where my inspiration came from.
About technology and coding:
In this project, The main technical aspect is how to use the sound elements in unity
Game Development+Game Production:
In this project, had this inspiration half a year ago, but I still spent a week thinking about how to play the game. In the second week of the time change began to code and find sound material. And in the third week to find out how to make sound control. and a doing playtest in the fourth week
Summary:
This project is a challenge for me. This is the first time I can't find any ready-made games for reference, and the first time I make a game without graphic elements. But I feel very happy, it's both a challenge and it makes me feel like I'm doing something meaningful. In this era when everyone is striving for equality, I hope that I can also help those minorities in need. I think this project is a good start