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Beyongd&Limits

You're drunk again today, how are you going to get home?

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01

High Concept

Using the VR for giving players the feeling of been “in” the scenario of parkour without taking any risk

02

PROJECT OVERVIEW

Basic Overview: This is a single player,

VR Game,

Genre: VR Sports fitness

Target Audience: (Refer to Bartle Types) Achievers,

Platform: PC 

Belongs to Class:EGAM-258  Alt Controls / Arcade Games

 
 
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03

GAMEPLAY LOOP 

This is the GamePlay Loop show how the Game system

 

04

Controls

Camera Control

 
 

Rotate your head to look around.

 
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Running

 
 

Hold down the trigger button while waving your arm.

 
 
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Climbing

 
 
 

The player reaches out to the rock that needs to be climbed, and holds down the grab button on the controller to grasp the rock, so as to climb up

 
 
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Gliding

 
 
 
 

Players  need to open their arms and press and hold the left and right trigger buttons

 
 
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05

Narrative Introduction

 You are a hacker in the future world. You have super hacking ability and parkour ability. Your task is to help your customers steal information from their competitors. Therefore, you need to go parkour between the buildings of the future sci-fi city and collect information about the target.

06

Core Mechanic

By holding the VR controller, players can run, climb and glide in reality. So that the game characters can make the same action in the game and cross different platforms to reach the destination to win. If the player falls off the platform, the game fails

Running

 
 

Climbing

 
 
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Gliding

 

07

DEVELOPMENT 1:Hardware:

  In this project, for the first week, We made a heartbeat detector using the tool of the school model shop. This heartbeat detector will detect the player's heart rate, and then import the heart rate into the game data to change the player's speed in the game

           We used laser cut to make a watch-shaped shell for the heart rate sensing chip, so that it can be tied to the hand like a watch, and then we made the shell of the heart rate sensing motherboard with a 3D printer. And use drill to drill holes on it, and pass it over with a belt so that it can be tied to the arm

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08

DEVELOPMENT 2:Coding + Technology

In second week, As for the coding part of this project, my biggest challenge is how to let the character move forward by waving his arm instead of using the buttons on the traditional controller. I set two collisions near the head of the player character. The player needs to touch these two collisions to move forward, thus prompting the player to run and swing his arm.

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09

Game Play Video

10

Summary

 

    This game is the final project of my altcontrl class. It is the first game I have to make both hardware and software. It is also the first time I have cooperated with other professional students to make games. My teammate is Haoran from Interaction Design. This is a challenge for us because we only have 2 weeks to complete it. Through this project, I learned to use the tools of school model shop and became more proficient in developing VR games.

 
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